Funding: Mission Control
Approved by: 5thba.wam, 42lra.wam, oy4ra.wamDescription of Proposal
Mission Control is constantly evolving, improving the user experience and adding new features. These funds will be used to improve this community project.
Mission Control is a versatile platform that merges gameplay with strategic tools and quality-of-life enhancements within the Alien Worlds ecosystem. Serving as a dynamic questing hub, it not only provides an engaging method to earn Trilium but also offers valuable utilities such as the Mine Maximizer and Tool Tactician. Mission Control also empowers every player's vote to have a meaningful impact on the weekly government elections in Alien Worlds.
Medium Blog: https://medium.com/mining-matters
Get an overview on what you can already do on Mission Control below:
The Tool Tactician is designed to help players calculate the potential TLM and NFT Points they would have earned per hour using a specific tool setup during the previous week. Additionally, it offers a convenient summary of this tool setup across all available land types.
The Mine Maximizer is a great tool for players who use TLM-focused tools of higher rarities. It helps them find the best planet to mine on, based on where TLM is currently available the most. It also lets players easily switch their current land to the most efficient TLM mining land type, which is Geothermal Springs, on the planet that has the highest TLM availability for their tool setup. Players can choose to use this feature directly in the Mining Button on our website.
Mission Control has allocated TLM as Voting Power on the planets Eyeke, Naron, and Neri. When players earn NFT Points in Alien Worlds, they also accumulate Voting Power within Mission Control. This Voting Power empowers them to select the candidates they wish to back. Mission Control uses this Voting Power to support the top three ranked players on each of these three planets in the weekly Alien Worlds Syndicate elections.
The Weekly Quests offer players a set of tasks to accomplish. Currently, these tasks are limited to Mission Control internal objectives, but there's potential to include quests from other projects centered around Alien Worlds. As players finish these tasks, they not only gain experience but also accumulate Questing Points. The higher the number of Questing Points a player collects, the larger their share of the weekly TLM prize pool becomes.
This game mode allows players to earn extra Questing Points along with experience. Every day, a new adventure is introduced, challenging players to accomplish various objectives related to Alien Worlds NFTs. The greater the number of objectives a player fulfills, the higher their score and, consequently, their portion of the Questing Points prize pool designated for that particular adventure. During an adventure, NFTs used are locked until the adventure concludes, which may span multiple weeks.
Much like popular crowdfunding platforms, players have the ability to initiate campaigns and present incentives to backers. Each campaign specifies a target funding amount, a timeframe for the campaign's duration, and comprehensive details about the campaign itself. In cases where a campaign reaches its full funding goal, the creator can collect the funds after the designated funding period concludes. Conversely, if the campaign falls short of its funding goal, the contributed funds are reimbursed to the supporters.
On top of what's been mentioned, we also give players some free CPU when they claim their Voting Power. With the Trilium Vault, we offer a place for players to collect the TLM they've earned in Alien Worlds from different sources. We've got more plans to add new features and make Mission Control even better for players.